Alrighty, this is going to be the beginning (i hope) of a whole new style exploration, if there are any points i am unclear on in here, or something you want to see again or have explained more, please let me know. I have barely scratched the surface here of what is possible - and there are still a couple labs to come, but this hammers out mostly all the basic stall points and some ways to get in and out of them. So 8 stall points if you count Hands, 9 basic Hand/Chuck orientations.
Neck
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- Kens 1.5s neck pass
- Opposite side grab
Shoulder
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-Switches
-Roll down arm to elbow(or hand)
-Roll down back of shoulder to reverse tuck
-Roll down front of shoulder to front tuck
-grab with elbow
Tuck
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-Native or non-native side tucks - Forwards and reverse
-The hand still holding a chuck will usually bounce once before passing to ease the transition
-Double tuck and switch
Elbow
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-From btb or body bounce
-Slap stop/grab
-bounces while held in elbow
-Elbow to Elbow transfer
-Roll down to wrist
Wrist
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-Underhand stop&Switch
-Roll down to x-fold
-Btb wrist to wrist transfer
-Roll to hand
Knee
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-Catch with bottom of knee
-----Drop to Ankle
-Stall on top of knee
-----roll to foot
Knee to Knee pass (theoretically)
Feet
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-Btb foot grab and stall (or toss)
-Foot to Foot transfers
-Catching aerials
-Around outside stall (native side)
-Around inside stall (native side)
-BTB "stomp" stall (non-native side)
-Inside around to the out stall (non-native side)
Hand/Chuck Orientations
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2 Spinning
1 Spin/1 Folded
1 Spin/1 Stalled
2 Folded
1 Fold/1 Stall
2 Stall
3 sticks in 1 hand
x-folded 2-in-1 combo
3-section staff style
Part one covers : Neck, shoulders, Tuck, and Elbows
Part Two covers Hands and Wrists
Part Three is Knees and Feet
Part Four: 1 folded, 1 spinning, and x-folded basics